select folder

Sometimes when you import an object the plugin indicates in red color. that the texture with such name can not be found, this happens with several textures. It would be nice if you could specify the object when the plugin does not find a texture to be able to specify the folder where all the textures are

Nice idea, I’ll add it to our todo list.

We implemented something along those lines in v0.3.2 (coming out today).
When you add a file to a map slot, Transmutr will look into this folder and will search for all the other missing maps in all materials. So you won’t have to add them one by one.