2sided shaders for vray are not being made in sketchup
I open my fbx change my leaf materials to translucent export to sketchup
but it just makes duplicated materials with _base at the end, is this right?
is it supposed to make 2sided materials? because its not making any
Here are my work files
google drive files
I know my texture are not showing but that is not the issue because they link up fine in sketchup