Filename Default

I think it may be a good idea when saving out your transmuted file that maybe it just initially fill in the file name based on the file name of the import. Doesn’t this seem to make sense? Most of the time this would seem to work for me I think.

Especially if you are just running through a set of models you purchased and want the file names to all coincide with the maps and original imported files.

Good idea!

+1 :+1:

Alternativelly I would also like that when we override the name of the model or group of models (saving/loading a preset) this would also override the name of textures for each model.

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