I would like to play around with the demo model from kitbash3d in Sketchup / vray.
But the file from kitbash3d is one big file - and very heavy.
I therefore import the FBX into Blender, I then select one building at a time, and export it as fbx.
I then import the fbx into transmutr, and it looks just fine. I then export the model to sketchup.
But in Sketchup I get some strange model errors.
Does anyone know hos to fix this, or know an other way of working with objects from kitbash3d?