I’m trying to create a sedum roof.
I have found a texture that I added to a surface. Is there a way to to get skattered objects to pick the color from the texture they are added to?
Any input on how to create a sedum roof fast / easy is welcome
Jorgensen
Thomas
April 26, 2021, 3:29pm
2
This is not possible in Skatter v1, but a similar feature will be available in Skatter v2.
What rendering engine are you using? There might be a solution
Thomas
April 27, 2021, 7:21pm
4
Here is a quick test with V-Ray 5.
It’s a material with a noise map in the Diffuse slot. The key is to set the “Texture Placement” to “3D (World Space)”. More info here
Here is the skp file: green roof.skp (505.3 KB)
Of course the cubes should be replaced by the plant models of your choice.
4 Likes
that’s pretty cool to know.
Wondering if it works the same way with Thea.
But, good question… GREAT answer.
Thomas
April 30, 2021, 3:03pm
6
I haven’t actively used Thea for a while, so I’m a bit rusty. But I’m pretty sure it’s also possible in Thea.
1 Like
Thanks Thomas
It works just fine - not sure why, but it works.