Please add an option to keep object names on FBX import like FluidImporter Light does
We will see if it’s technically possible in Transmutr.
That should not be difficult as there are already object names in FBX, just do not discard them
I used demo for one week and it is great. This only issue stopping me from purchasing as competitor tool does that - so I will definitely buy your tool then
Thanks for the efforts
Yes but we use a third-party library to convert FBX files to our internal model representation. If it doesn’t support this, it might be tricky for us.
I see, hope it will work out