Please add an option to keep object names on FBX import like FluidImporter Light does
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We will see if it’s technically possible in Transmutr.
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That should not be difficult as there are already object names in FBX, just do not discard them
I used demo for one week and it is great. This only issue stopping me from purchasing as competitor tool does that - so I will definitely buy your tool then
Thanks for the efforts
Yes but we use a third-party library to convert FBX files to our internal model representation. If it doesn’t support this, it might be tricky for us.
I see, hope it will work out
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