Hi,
i am on OSX 10.14.6 and was first using the release candidate and now 1.2.0
Orbit and pan in transmutr has never worked for me, just zooming while scrolling.
I use an iMac 2017, an apple mouse and sketchup 2018.
Any idea?
thanks in advance
Hi,
i am on OSX 10.14.6 and was first using the release candidate and now 1.2.0
Orbit and pan in transmutr has never worked for me, just zooming while scrolling.
I use an iMac 2017, an apple mouse and sketchup 2018.
Any idea?
thanks in advance
Hi,
i was using the forum search mask with mac osx pan orbit but this topic has not been shown.
Unfortenuately i do not exactly understand what it says.
For mac users there is no way to pan and orbit right now but in future releases?
Hi @breh,
Yes, it seems that Mac users with an Apple mouse are encountering issues due to the missing middle button.
Regarding orbiting, we’re planning to add an additional keyboard shortcut in a future release (see this thread).
Regarding panning, it’s not possible in Transmutr! It only supports orbit & zoom since the most common use case of Transmutr is to work on individual objects so we chose to keep the models at the center of the viewport.
Thanks a lot for your reply, i can wait since everything else is working perfect and this is not an essential feature (since i am used to work with the apple mouse i do not want to touch another one)
Panning is working fine here with shift and the middle mouse button on a Mac.
I was also a fan of the Apple Magic Mouse until I found a better one. I highly recommend you try a 3 button mouse with scroll wheel. I now use a Logitech MX Master 2S. It is much better for SketchUp and other 3D software and just a better mouse in general.
Hi gordon, thanks for your advice, i have had a (youtube) look and will give it definitely a try.
As always and forever: rethink everything!
I am working now for about 2 weeks with the MX Master 3.
Absolutely great, what a huge difference to apples magic mouse (in sketchup and in general)
As Gordon says: highly recommended!
Thank you for replying on this. Yes, I have had this issue from the beginning. It’s slightly annoying when you can’t orbit around your preview to see how much detail you are losing when reducing your poly-count. I’ve been using a MacBook Pro with Logitech MX Master 2S. Would be great to see this working properly.