I hope you can patch the material files. For files imported directly from the outside, the path to the material is different, so I want to see something that can change them all at once (like the path file feature in the vray).
I’m not sure I understand your question. Are you talking about automatically finding map files if their path is invalid?
Oh, there was a mistake in my words. I mean file path editor. It’s the same thing that was used on this link.
Can’t you do that in the Materials tab already?