Good job!!!
The simplification of geometry is much better. The holes are gone!
However, there is a small problem with UV mapping both in the previous and in the SKP model.
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Hi @dedos_estudio, yes the simplification will generate this kind of texturing artifacts with high simplification levels. We’re trying to reduce them but sometimes it’s impossible to avoid them entirely.
Can you send us this model so that we try to tune the simplification so that it works a bit better? Thanks