[Release] RoomBox 1.0.0-beta7

Hi @roombox_beta testers, here’s a new version of RoomBox!


Changes

  • Added an animation to the Custom maps tab to illustrate how it works.
  • Show “X rooms selected” in the editor instead of all the room names when several rooms are selected.

Bugfixes

  • Fixed alpha maps not working.
  • Fixed some tooltips preventing from clicking buttons that they cover.

How to install this update?

You can either:

  • Start RoomBox and let it automatically update

Or

2 Likes

This is very cool and I have started playing with it. What kind of feedback are you looking for? Improvements? Bugs? Features?

Thanks for this!
J

1 Like

Hi @Jason We’re looking for any kind of feedback so don’t hesitate to share suggestions, feature ideas or bugs!

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Hi again,

I was testing this out on the corner of a building and I think a few things would help:

  • The ability to rotate sprites 90 degrees.
  • The ability to add sprites.
  • Suggested placement of lights via simple geometry that can be replaced in-render.
  • Ability to “undo” sprite movement. Command-Z

And as an FYI, I use SketchUp, Twinmotion, and Photoshop as my workflow. Here’s a SketchUp and Twinmotion screenshot to describe what I’m talking about…

Thanks!
J

@Jason, we just published an article on how to use RoomBox with Twinmotion: Can I use RoomBox with Twinmotion? - RoomBox Help

It shows how to properly setup the materials to get the correct lighting. You should not add more lights, instead you should use the material’s “Glow” setting.

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That’s way easier! Thanks!

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Hi @Thomas that is cool.

1 Like