Unable to Skatter along normals

Hi there,
I was playing around with the Vray Skatter feature recently and they have an option to skatter along normals. Which means that if I have a terrain, I can align the scattered objects along the normal direction of the terrain.

However in Skatter 2, I couldn’t find this feature. It just sits vertically on top of the terrain along the -z direction. The closest way to tackle this was to change random rotation values.

Am I missing something or is the normal feature been removed since Skatter 1?


It has been moved to the “Transformations” rollout:

More info: https://skatter.help.lindale.io/manual/transformations#pointing