hi
i’m trying adding some low poly people to a scene.
- as host i select some points
- as scattered objects i select 8 different components
- scale multiplier is 100%
- random transform is disabled
and then i use regenerate.
has it something to do with units?
Ronen
2
Hmmm… can you send us the file to support email? (Or, Thomas - anything you know just by the description of this?)
hi ronen
i found the problem.
it seems that i some time ago scaled the components into the right scale - but scatter uses the ‘original’ scale.
so i exploded the components and recreated them. now it works.
jorgensen